![]() Drops frames very frequently, particularly when shaking trees to drop fruit, but also in many other situations too.The Legend of Zelda: A Link Between Worlds – OPPO Reno 10x Zoom No difference in performance between Official and MMJ build.Audio sounds great, music is in AAC format and can now be decoded.Not a very intensive game, runs perfectly at 30 FPS (this game runs at 30 FPS in the overworld).No performance difference between Official and MMJ build.Mario Kart 7 – OPPO Reno 10x Zoom/OnePlus 7 Pro Attempting to sell items will freeze the game, which does not happen on the official Citra build.Anywhere from 30 to 60 FPS, though mostly towards the higher-end.The game mostly runs at full speed, which it didn’t on the MMJ buildĪnimal Crossing: New Leaf – OPPO Reno 10x Zoom.Also, I found that disabling audio stretching helped performance a little bit. Citra on PC supports a shader cache, and it’s quite common for users to want to download a precompiled shader cache to avoid slowly and painstakingly generating their own. ![]() This is why currently, Citra on Android can be quite stuttery when playing some 3DS games. This means that they can’t be cached, and instead must be recompiled once encountered every time. When new shaders are encountered in Citra, they are then compiled and aren’t saved to the storage. A shader cache is simply a cache of files that keeps track of compiled shaders that are shown in-game, and having one greatly reduces CPU and GPU load. For this, you will need a hacked Nintendo 3DS and a legally purchased copy of the 3DS game that you want to play.Ĭurrent performance issues with Nintendo 3DS emulation via Citra for Android (and potential fixes)īefore going into detail of the performance of the aforementioned Nintendo 3DS games on various Android smartphones, it’s worth mentioning that currently, the Citra 3DS emulator port for Android does not support a shader cache. Note: You can legally acquire 3DS ROMs for your smartphone by dumping and decrypting your own Nintendo 3DS games.
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